Showing posts with label Visual Studio. Show all posts
Showing posts with label Visual Studio. Show all posts

Saturday, August 9, 2014

Game-development Log (2. Visual Studio Online)


Work-in-progress: https://site-win.azurewebsites.net

IMHO a project needs planning/tracking. I'm all pro-Agile, but using that as an excuse to avoid any analysis, documentation and tracking is a common mistake. Also, it's very hard to deliver working software without a proper release cycle. With that said, one could argue that for a single-person project this isn't by any means a requirement. Regardless, I plan to do it and I'll try to follow a professional approach to building this game (which sometimes isn't particularly easy as I'm doing it on my free time after both my kids have gone to bed :D).

I'm using Visual Studio Online for work-items/release management and source-control, including its link to Azure.