Cocos2D-x is, as you might infer from its name, a 2d gaming library. But, as it uses OpenGL internally to draw its stuff, we might leverage it to create some 3D objects on the mix.
In this post I'm going to show how to create a bunch of animated 3D boxes inside a Cocos2D-X scene mixed with 2D sprites.
Although I don't recommend using Cocos2D-x for making a complete 3D game, adding some 3D objects might bring some interesting effects.