Thursday, March 28, 2013
Creating a Bing Maps Canvas TileLayer (Part 1 - Introduction)
I've already done some experiments with Canvas on Bing Maps. You can check the blog post here and the end-result here.
The approach that I've shown in that post uses a single canvas on top of the map and updates it every time the map view changes. This allows for some really funky results, but it's a tad intensive on the CPU and sometimes that just goes to waste if there's no change on the data or its representation.
What I would like is the ability to do something like I've done previously with Leaflet: creating a client-side canvas tile layer. Thus, the tiles would be created dynamically and Bing Maps would treat them as regular images, leveraging all its goodness regarding panning, zooming and such.
Sunday, March 10, 2013
Cocos2d-html5 (Part 1 - Introduction)
Hi there,
In this series of posts I'm going to show how to use the html5 version of the popular cocos2d framework, called "cocos2d-html5".
I'll use version 2.1.1, which has now feature parity between most variants, namely: cocos2d, cocos2d-x and cocos2d-html5. In this particular post I'm just going to setup everything in Windows 8 and prepare the placeholder for future posts.
In this series of posts I'm going to show how to use the html5 version of the popular cocos2d framework, called "cocos2d-html5".
I'll use version 2.1.1, which has now feature parity between most variants, namely: cocos2d, cocos2d-x and cocos2d-html5. In this particular post I'm just going to setup everything in Windows 8 and prepare the placeholder for future posts.
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